Monthly Archives: October 2016

Visual music video

import ddf.minim.*; import ddf.minim.analysis.*; import gab.opencv.*; import java.awt.*; import processing.video.*; Capture video; OpenCV opencv; Minim minim; AudioPlayer song; FFT fft; int circlex = 0; int circled =30; int circlez = 300; int circleLA = 300; int counter; int interval = … Continue reading

Posted in Time-Based | Tagged , | Leave a comment

Peer critique

This animation was was done by Nadia Parfait. This animation has good squash and stretch in the hip motion. The spacing in the arm in front looks like it is too far on the forward motion. Besides that the follow … Continue reading

Posted in Time-Based | Tagged , , | Leave a comment

sitting

The idea behind this animation was to show a tired person standing up from the seated position.

Posted in Time-Based | Tagged , , | Leave a comment

sound tech

      import ddf.minim.*; import ddf.minim.analysis.*; Minim minim; AudioPlayer song; FFT fft; void setup() { size(600, 300); minim = new Minim(this); song = minim.loadFile(“gt.mp3”, 512); song.play(); fft = new FFT(song.bufferSize(), song.sampleRate()); } void draw() { background(0); fft.forward(song.mix); stroke (128, … Continue reading

Posted in Time-Based | Tagged , | Leave a comment